Vault Seals
Every chamber in a Vault of Plouton is sealed. A seal is a short puzzle, a test of timing or memory, or a parkour run. Solve it and the gate to the chamber's reliquary opens. There are 17 seal rooms, and each vault deals you one per chamber.
The room's name and goal show as a title when you arrive, and the goal stays on the boss bar with your time left.
Controls
- Right-click acts.
- Sneak + right-click undoes your last move.
- A lever, where the room has one, resets the room. In the Gilded Floor it replays the path.
- Left-click does nothing, except in rooms that tell you to mine.
The Treasury
The first chamber. Six rooms.
| Room | Goal | What the game tells you |
|---|---|---|
| The Treasury (mirrors) | Turn the mirrors to light the sun disc | Bounce light off mirrors 1 to 4, then onto the sun disc. Right-click turns, sneak turns back. |
| The Treasury (coin pit) | Cross the coin pit | Jump the columns to the far rim. A fall resets. |
| The Strongroom | Turn every arrow to the gold mark | Point every arrow at its gold mark. Plates show linked dials. Right-click turns, sneak turns back. |
| The Weighing Hall | Make both pans weigh the same | Right-click a sack, then a pan. |
| The Urn Gallery | Find all 8 pairs | Right-click two urns to match coins. |
| The Gilded Floor | Walk the lit path | Watch the lit path, then walk it from memory. Wrong tile resets. Lever replays. |
The Forge of the Telchines
The second chamber. Five rooms.
| Room | Goal | What the game tells you |
|---|---|---|
| The Forge of the Telchines | Run the gold to the mould | Turn the tiles to run the gold to the mould. Right-click turns, sneak turns back. |
| The Ore Yard | Push every cart onto a gold mould | Hit a cart to push it. Sneak + right-click undoes, the lever resets. |
| The Pouring Floor | Get an exact amount in one crucible | Right-click a crucible to lift, another to pour. Sneak + right-click undoes. |
| The Gear Hall | Link the drive to the gate wheel | Right-click a rack gear, then a lit peg. |
| The Hammer Floor | Cross the hammer floor | A glow means that hammer falls next. A hit sends you to the last plate. |
The Heart of Plouton
The third chamber. Six rooms.
| Room | Goal | What the game tells you |
|---|---|---|
| The Heart of Plouton (facets) | Mine the lit facets | Mine the glowing crystal. It moves. You need 16. |
| The Heart of Plouton (crystals) | Light all six crystals | Right-click a crystal to flip it and its neighbours. |
| The Glass Floor | Slide onto the gold pad | Slide across the glass onto the gold pad. Sneak + right-click undoes. |
| The Geode Wall | Mine the cells the numbers ask for | Left-click the cells. A wrong cell resets the wall. |
| The Star Chamber | Draw the star map in one stroke | Right-click crystals to draw every line once. Sneak + right-click undoes. |
| The Singing Well | Repeat the crystals' tune | Five rounds. The gate crystal replays the tune. |
Every seal solved also counts toward the Great Vault.
Last updated 3d ago