Giant Slayer
Giant Slayer is an Elite enchant that goes on any armour piece, up to level 3. It is tagged PvP, PvE.
What it does
0.5% increased damage per level for each 1 max-HP the target has over you, capped at 5% per level (15% increased cap at L3). Does not stack.
At a glance
| Rarity | Elite |
| Max level | 3 |
| Goes on | Any armour piece |
| Tags | PvP, PvE |
| Stacking | Highest level across your pieces — extra copies do nothing |
| Where it comes from | Wormhole rolls and Enchant Orbs |
Level by level
| Level | Max increased |
|---|---|
| 1 | 5% |
| 2 | 10% |
| 3 | 15% |
Notes
- Against the four custom bosses the HP-gap formula cannot be used — they clamp their vanilla max health and hold their real durability in an internal pool — so Giant Slayer instead grants its full per-level cap against them.
- Against ordinary targets the bonus is 0.5% per level for every point of max HP the target has over you, capped at 5% per level.
Exact values
These are the live settings the server runs this enchant on.
| Setting | Value |
|---|---|
increased-percent-per-level-per-hp |
0.5 |
max-increased-percent-per-level |
5 |
Listed on Armour Combat Enchants. For how enchants are rolled, removed and moved, see Enchants.
Last updated 15d ago