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The Hunt

The Hunt is the wild-zone PvE loop of the Forgotten Polis, where you cull shades and wraiths. It's a full PvP area — other hunters out there are every bit as dangerous as the mobs, so come kitted out.

The zone opens at Fund I — there's no Hunter rank to grind anymore. Reach it through the warp menu (/warp polis); stepping in prompts an Alignment choice. See the Community Fund for what Fund I unlocks.

What you're hunting for

The core payoff is boss essence — the main currency for summoning the four bosses. On top of that, kills drop Hunter Points, Motes of the Ancients, boss summoning keys, and rare chase items like trims and the Wraithheart offhand.

Shades & Wraiths spawn in packs and melt to bows and wands — the payoff is clearing a lot of them once you're geared rather than a jackpot per kill.

Tier access scales with your level

You don't unlock tiers — they open as you climb your mining level. The higher your level, the tougher (and better-paying) the mobs you can fight, and the more valuable the essence you bring home. See Hunt Tiers & Boss Essence for the full tier-to-boss mapping.

Perks, dailies & leaderboards

  • Spend your Hunter Points in the /hunter perk shop on 7 hunting perks — damage, defense, loot, movement and more. See Hunter Perks.
  • /daily tracks your first-of-the-day bonus kills and blocks, which pay out boosted Hunter Points and extra drops. See Daily Bonuses.
  • Climb the boards with /huntertop (Hunter Points) and /shadetop (shade kills).

This section covers each piece of the Hunt in depth.

Version history

v2.0.0

  • The Hunt is the new umbrella for the wild-zone PvE loop, now opening at Fund I.
  • Tier access now scales with your mining level instead of a Hunter rank you had to grind.