AncientsWiki
You're viewing an old revision (#459, 19d ago) of Your First Steps.

Your First Steps

You arrive in Tartarus on a small tutorial island. A short walkthrough shows you around and drops you at The Lost Miner — talk to him to claim your first pickaxe. From there, mine the coal ore around you; every block earns you levels and Ancient Energy, the server's main mining currency. (It's always called Ancient Energy — never "Cosmic".)

Your opening quests run: claim the pickaxe → mine 25 coal ore → open a shard → reach level 10. Missed something in the walkthrough? Replay it any time with /tourstart while you're still in the tutorial world.

The storytellers

Four storytellers are scattered around the island — The Riftwatcher, The Lost Warrior, The Prospector and The Conqueror — and the quest Hear Them Out tracks how many you've met (0/4). They're worth finding: each one hands over a once-per-account gift, and The Lost Warrior's is The Lost Miner's Boots. They never block you, though — leaving the tutorial completes the step either way.

The Boots are ordinary Ancient chainmail boots now: they enchant, tinker and black scroll like any other pair, level to the chainmail cap of 20, and need mining level 10 to wear. The same goes for First Fang, the golden sword the Huntmaster gives you at spawn — it levels to the gold cap of 25 and needs mining level 30.

Once you reach level 10, a glowing trail walks the ground toward the nearest storyteller you haven't met yet, routing around walls and up stairs. Meet all four and the same trail turns and leads you to the exit portal.

Fall in the water while you're exploring and you'll be launched 35–55 blocks back up with a big horizontal throw, a splash, and no fall damage. It's a shortcut, not a hazard.

Leaving the tutorial

Your goal is level 10 — and then the exit portal, which is the only way out. /spawn, /warp and /skip do not teleport you out of the tutorial world at any level; /skip just points you at the portal.

Up to level 10 you can hop back to the island with /tutorial, but it closes for good once you pass level 10 or hit Prestige 1+. See Levels & The Level Cap for how levelling works from there.

Taking the portal pays 250,000 Ancient Energy, and your next stop is the wormhole at spawn to enchant that pickaxe.

The mines

The heart of the prison is its mines. Open /warp to see them all. They run in order, with deeper mines unlocking as your level grows:

CoalIronLapisRedstoneGoldDiamondEmeraldNetherite

The same /warp menu also lists special destinations:

Destination Notes
The Pit of Erebus Unlocks once the Community Fund reaches Fund III
Calcite Caverns A late-game mining area
KOTH King of the Hill event grounds
The Asphodel Meadows The AFK area, where you idle for rewards

Helpers for newcomers

A few systems are built to ease you in:

  • /daily hands out first-of-the-day bonuses — bonus drops plus boosted XP and Ancient Energy on your early kills and your first blocks. You'll get a chat reminder when you log in if you still have daily bonuses to claim.
  • In-game tips broadcast every 6 minutes, surfacing hidden mechanics you might otherwise miss. Mute them with the Chat Tips toggle under /toggles.
  • Once you're out of the tutorial, the quest guides at spawn each open a new quest line and hand over a one-time gift. Talk to all of them — it's a main-line step.
  • Timezone note: clock times the server shows — resets, KOTH, payouts — display in your local timezone if you run the client mod, or in Pacific time (PST/PDT) without it.

When you want a deeper guide on any system, run /help to open this wiki. From here, the mining and levels pages are the natural next reads.

Version history

v3.0.0

  • The tutorial now has one exit: the portal. /spawn, /warp and /skip no longer teleport you out of it at any level.
  • The walkthrough opens on a new Your Pickaxe stop at The Lost Miner, and always releases you facing him.
  • New /tourstart command replays the walkthrough. Tutorial world only.
  • New tutorial quest Hear Them Out: talk to the four storytellers, tracked 0/4. Leaving the tutorial completes it automatically.
  • After level 10, a glowing trail walks the ground to the nearest storyteller you haven't met, then leads to the exit portal once you've met them all.
  • The first mining quest is now Mine 25 Coal Ore, up from 10.
  • The tutorial now teaches mining before enchanting: claim the pickaxe, mine to level 10, then learn the wormhole.
  • Falling into water in the tutorial now launches you 35 to 55 blocks back up, with no fall damage.
  • The walkthrough cages are 20% shorter, and tutorial mining no longer gives bonus XP and Ancient Energy.
  • First Fang and The Lost Miner's Boots lost their own level caps. Both can now be enchanted, tinkered and black scrolled, level to their material's cap (25 and 20), and require mining level 30 and 10 like any other golden sword or chainmail boots.
  • Chat tips now show every 6 minutes instead of every 2.

v2.0.0

  • Added /daily bonuses, with a login reminder when you still have daily bonuses left to use.
  • Added around 60 new in-game tips.
  • In-game clock times now show in your local timezone with the client mod, or Pacific time without it.