AncientsWiki

A gang is one squad of up to 4 members total — leader included. There's no roster/active split and no subbing in or out: every member is a full member, all the time.

Inviting and joining

A Mod or higher invites with /g invite <player>. The target then runs /g accept to join or /g decline to pass. A player can hold up to 5 pending invites at once.

Leaving and removing — the 24-hour countdown

Both leaving and being removed run on a 24-hour countdown, and the player stays a full member the whole time — they keep their slot, gang chat, and gang perks until the clock runs out.

Action Command Who Undo
Remove a member /g remove <player> (alias /g kick) Leader / Mod Leader or Mod: /g cancelremove
Leave your gang /g leave Any member The leaver: /g cancelleave

A leader or mod can cancel a pending removal with /g cancelremove; a member can cancel their own departure with /g cancelleave. Note that a member who has been removed by leadership cannot undo it themselves — only a leader or mod can call it off.

Membership persists through logout — you stay in your gang while offline, and there is no AFK auto-bench. Your slot is yours until the countdown completes.

Roles

Roles rank from the top down: Leader → Co-Leader → Mod → Member. Higher roles unlock more management commands.

Command Who What it does
/g promote <player> Leader Promotes a member up the ladder
/g owner <player> Leader Transfers leadership to another member
/g rename <name> Leader Renames the gang
/g disband Leader Disbands the gang — confirm within 15 seconds

When membership is locked

Membership changes are locked during certain events:

  • While your gang is opted into KOTH, you can't leave, remove, or disband until it ends.
  • While your gang is a participant in a raid (see Outposts), membership changes are likewise locked until the raid is over.

For where your squad's shared loot and economy live, see the Gang Vault, Bank & Living Together. To track how your gang ranks against others, check the Gang Leaderboard & Payouts.

Version history

v2.0.0

  • Removing a gang member — or leaving — now runs a 24-hour countdown, during which the player stays a full member. Leaders and mods can /g cancelremove; members can /g cancelleave.
  • Clarified the full membership command set: invite, accept, decline, leave, remove (alias kick), cancelremove, and cancelleave.
  • Membership now survives logout, and the old AFK auto-bench was removed.
Last updated 32d ago