AncientsWiki

Ancients has two independent prestige tracks, and you can chase both at once: player prestige, which pushes your mining level past 100, and pickaxe prestige, which permanently upgrades a single Ancient Pickaxe (branded the Path of the Ancients).

This section covers player prestige in full and gives a short overview of pickaxe prestige. Its dedicated pages carry the deep mechanics.

Player Prestige

Open the menu with /prestige. There are three tiers, each tied to a level:

Prestige Level required
Prestige I 100
Prestige II 101
Prestige III 102

Each prestige resets you to level 1 and raises your personal max level by one. You can only prestige once the season-wide level cap has climbed far enough to allow the next tier — cap 101 for P1, 102 for P2, 103 for P3 (see Levels & The Level Cap for the cap schedule).

Be warned: every prestige run is harder than the last. Each per-level XP requirement for levels 1–99 is multiplied (1.5× on your P1 run, on P2, on P3), so the grind back to 100 gets steeper every time. The /prestige menu now shows each tier's multiplier before you commit.

Prestige I

  • Max level raised to 101
  • +1 max heart
  • 50% increased energy gain
  • Ores you mine respawn 2× as fast
  • 25% increased Calcite Caverns time

Prestige II

  • Max level raised to 102
  • +1 jewel socket (/jewels)
  • Ores respawn 3× as fast
  • 25% increased Calcite Caverns key-component drop rate
  • Access to /summonmeteor (2h cooldown). See Meteors & Meteorites
  • At level 102: netherite gear unlocked

Prestige III

  • Max level raised to 103
  • +1 jewel socket (/jewels)
  • Ores respawn 4× as fast
  • +50% luck on loot drops (boss loot & more)
  • At level 103: access to /fly in the overworld (stand on the ground for 3s to activate) and in your cell

Pickaxe Prestige

The second track is the Path of the Ancients — each Ancient Pickaxe prestiges on its own, up to Prestige 11. Hold the pickaxe and run /pickprestige (alias /pickaxeprestige) to open its menu.

Every prestige asks two things of that pickaxe: mine enough of your tier's ore with it, and pay Ancient Energy stored on it. Prestiging preserves everything, level, stored energy, and enchants all carry over.

The detailed requirements, the perk and stat rewards, and the P11 specialization live on their own pages:

Looking for prestige inside the Rift instead? That's a separate system. See Rift Prestige.

Version history

v3.0.0

  • Prestige II and Prestige III each unlock a +1 jewel socket, now shown in /prestige.
  • The /prestige menu now shows the XP requirement multiplier each prestige applies to levels 1–99: 1.5× at Prestige I, at Prestige II and at Prestige III.
  • Prestige II no longer grants increased calcite charge drop rate — Calcite Charges were removed in the Calcite rework.

v2.0.0

  • Prestiging your level (P1/P2/P3) no longer hands out a reward lockbox — the milestones still grant all their usual unlocks, only the bundled box is gone.
  • Levelling gets harder after each prestige: P1 runs now cost 1.5× the base XP per level, P2 2×, and P3 3×.
Last updated 8d ago