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Cell Income — Generators, Forges & Crafting

A cell isn't just a base — it's a wealth engine. Ore generators stock it with crude ore you mine for Gang Points, forges quietly brew Ancient Energy, and a custom crafting menu turns rare drops into high-value blocks. All the gear below is bought from /shop under Cell Items.

Ore generators

Generators are the heart of cell income. Place one and it slowly stocks the spot with crude ore, which the cell owner mines with a pickaxe. You can stack up to 100 generators of the same type on a single spot — the more gens of a type you pile on, the faster the crude piles up.

Generator Shop price
Coal $25,000
Iron $75,000
Lapis $200,000
Redstone $500,000
Gold $1,250,000
Diamond $3,000,000
Emerald $5,000,000
Netherite $7,500,000

Mining your gang's crude now earns Gang Points, not sellable ore. The points go to the gang that owns the cell — crude with no gang owner pays nothing. Higher-tier generators pay proportionally more, so the cost-to-points ratio is identical on every tier; pick whichever tier suits your budget. Output is flat and predictable — the old stored-point / Stele speed boost is gone.

Picking gens back up

Generators and crude blocks can't be broken by hand. The Gen Breaker tool ($10,000 in /shop) is the only way to pick them up. Feed it Ancient Energy to level it up — higher levels break blocks faster.

Condensed Crude Ore

Condensed Crude Ore packs far more value into one block, paying 10× the Gang Points when mined. This map it's crafted, not looted: combine 1 Crude Ore Core + 8 Crude Ore of a single tier in the custom crafting menu to produce a Condensed Crude Ore of that tier — you choose the tier.

Crude Ore Cores drop only from Erebus Pit guards (~2% per kill), which makes the Pit the single source of condensed ore. The four bosses (Echidna, Lamia, Thanatos, Hephaestus) no longer drop it.

The custom crafting menu

Right-click any crafting table to open a 3×3 grid with a Recipe Book. Vanilla recipes are disabled here — only special recipes (like Condensed Crude Ore) can be crafted.

Forges

Forges passively produce Ancient Energy from Forge Fuel, which drops from caravans and other events. Each forge holds up to 256 fuel, and your cell tier caps how many forges you can run — from 4 forges at Low up to 8 at VIP.

Energy per fuel per day was heavily cut at the lower tiers:

Cell tier Energy per fuel/day Change
Low 37,500 −85%
Medium 100,000 −80%
High 187,500 −75%
Maximum 1,100,000 unchanged
VIP 1,500,000 unchanged

You can no longer place forges past your cell's limit — the block used to land but sit dead; now it's blocked outright.

Daedalus Constructs

Daedalus Constructs are deployable mining helpers that work away inside your cell. Higher cell tiers host more of them — 1 at Low, up to 5 at VIP. They drop from bosses.

Version history

v2.0.0

  • Generators now mint Gang Points for the cell-owning gang instead of sellable ore — higher-tier gens pay proportionally more.
  • Generator output is now flat and predictable; the old stored-Gang-Points / Stele speed boost was removed.
  • Condensed Crude Ore is now crafted (1 Crude Ore Core + 8 Crude Ore of a tier) instead of looted; Crude Ore Cores drop ~2% from Erebus Pit guards, and bosses no longer drop condensed ore.
  • Added a custom crafting menu (right-click any crafting table) that replaces vanilla crafting.
  • Low/Medium/High forge energy per fuel/day cut by 85% / 80% / 75% (Low 37,500, Medium 100,000, High 187,500); Maximum and VIP unchanged.
  • Fixed forges being placeable past the cell limit.