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Pickaxe Prestige (Path of the Ancients)

Your Ancient Pickaxe prestiges on its own track, separate from your account prestige. Hold the pickaxe and run /pickprestige (alias /pickaxeprestige) to open the menu. Each pickaxe climbs individually, up to Prestige 11, and every prestige preserves the pickaxe's level, stored energy, and enchants.

The two requirements

Both costs are shown in the menu before you commit, so you always see exactly what's left:

  1. Mine your tier's ore with that specific pickaxe — only blocks broken by the pickaxe you're prestiging count.
  2. Pay Ancient Energy stored on the pickaxe itself. One of the server's two currencies.

Which ore counts depends on your pickaxe tier:

Pickaxe Counts
Wooden Iron ore
Stone Lapis
Golden Redstone
Iron Gold ore
Diamond Diamond ore
Netherite Ancient Debris

Higher-tier ores also count toward lower-tier requirements, so a richer block always helps.

The exact numbers for every pickaxe tier at every prestige level are in the two tables below, blocks first and energy second.

Blocks to mine

These are lifetime totals for that one pickaxe, not per-step costs. The tally never resets when you prestige, so the P3 number counts every block that pickaxe has ever broken, including the ones that paid for P1 and P2.

Prestige Wooden Stone Golden Iron Diamond Netherite
P1 42,000 49,000 56,000 63,000 70,000 80,500
P2 75,000 87,500 100,000 112,500 125,000 143,750
P3 117,000 136,500 156,000 175,500 195,000 224,250
P4 197,400 230,300 263,200 296,100 329,000 378,350
P5 333,000 388,500 444,000 499,500 555,000 638,250
P6 561,600 655,200 748,800 842,400 936,000 1,076,400
P7 947,400 1,105,300 1,263,200 1,421,100 1,579,000 1,815,850
P8 1,598,400 1,864,800 2,131,200 2,397,600 2,664,000 3,063,600
P9 2,695,800 3,145,100 3,594,400 4,043,700 4,493,000 5,166,950
P10 3,795,000 4,427,500 5,060,000 5,692,500 6,325,000 7,273,750
P11 10,000,000 14,000,000 19,000,000 26,000,000 36,000,000 50,000,000

Lower-tier picks used to need almost nothing to prestige. The curve now tapers 10% per tier down from diamond: at any prestige level wood needs 60%, stone 70%, gold 80% and iron 90% of diamond's count, while netherite sits 15% above it. Tartarus Prestige (P11) ignores that taper entirely and runs a much steeper ladder of its own, from 10M on wood up to 50M on netherite. See Tartarus Prestige (P11) for the full endgame jump.

Some rarer blocks count as more than one toward the requirement:

Block Worth
Calcite 2 blocks
Ancient Debris 1.5 blocks
Emerald Ore 1.25 blocks

So 10M emerald counts as 12.5M, and a netherite pickaxe's P10 target of 7,273,750 is really 4,849,167 Ancient Debris or 3,636,875 Calcite. The menu's progress tracker flags which ores are boosted, so you know where to mine. See The Mines and the Calcite Caverns for where those blocks live.

Ancient Energy to pay

Unlike the block count, energy is a per-step price. It is taken out of the energy stored on the pickaxe the moment you prestige, and whatever is left over stays banked on the pick. You need the whole amount sitting in that one pickaxe at once, so a netherite P10 means banking 900M before you can press the button.

Prestige Wooden Stone Golden Iron Diamond Netherite
P1 5M 5M 5M 5M 10M 45M
P2 5M 5M 5M 10M 20M 75M
P3 5M 5M 10M 15M 30M 120M
P4 5M 5M 10M 20M 45M 180M
P5 5M 10M 15M 30M 65M 255M
P6 5M 10M 25M 40M 85M 345M
P7 10M 15M 30M 55M 115M 450M
P8 10M 20M 40M 65M 145M 570M
P9 10M 25M 50M 85M 180M 720M
P10 15M 30M 60M 105M 225M 900M
P11 220M 435M 870M 1.525B 3.265B 13.05B
P1 to P11 total 295M 565M 1.12B 1.955B 4.185B 16.71B

Every tier prices off the same base ladder with a flat multiplier: wood 0.05x, stone 0.1x, gold 0.2x, iron 0.35x, diamond 0.75x, netherite 3x, rounded to the nearest 5M. That rounding is why the cheapest tiers bottom out at 5M a step. P11 is a jump of a different order because its base is 4.35B before the tier multiplier is applied.

Rerolls & respecs now cost energy

In Season 2, rerolling or respeccing a pickaxe spends Ancient Energy pulled from your inventory (not the pickaxe), on top of the usual token. The cost scales with the pickaxe's prestige level — roughly 10M at P1 up to 90M at P11 — and respecs cost double. Tokens still drop and stack as before; the energy is an extra end-game sink. Tokens can also turn up in Rift Shop & Caches. What you actually reroll and respec — paths, perks, and stats — is covered in Pickaxe Prestige Rewards.

Season 2 also fixed a bug where applying a Perk Swap, Stat Swap, or Path Respec token could fail with "couldn't find that pickaxe in your inventory". The token now reliably finds your live pickaxe.

Version history

v3.0.0

  • Pickaxe prestige energy costs have been cut on wood, stone, gold, iron and diamond pickaxes. A first prestige now costs 10M on diamond and 5M on iron, down from 45M and 30M.
  • The first five prestige steps cost less at every tier. Netherite prestige costs are unchanged past the fifth step.
  • Tartarus Prestige (P11) no longer costs the same 50M mined ore on every tier. It now needs 10M on wood, 14M on stone, 19M on gold, 26M on iron, 36M on diamond and 50M on netherite.

v2.0.0

  • Pickaxe prestige block and energy requirements rebalanced — lower-tier picks now taper 10% per tier from diamond (wood 60% / stone 70% / gold 80% / iron 90%) instead of being trivially cheap.
  • Tartarus Prestige (P11) now costs a flat 50M blocks on every pickaxe tier.
  • Rarer ores count as more than one block: Calcite x2, Ancient Debris x1.5, Emerald Ore x1.25.
  • Rerolling or respeccing a pickaxe now spends Ancient Energy too (~10M at P1 up to ~90M at P11; respecs double), on top of the token.
  • Fixed perk/stat swaps and path respecs failing to find your pickaxe.