AncientsWiki

The Tinkerer (/tinker)

The Tinkerer breaks down pickaxes and gear you no longer use and gives part of their Ancient Energy back. Open the bench with /tinker (or /tinkerer) in a safe zone, or click the Tinkerer at the spawn market (/shop). This is what to do with an old pickaxe or an outgrown armour set.

What you get back

Item You get
Pickaxe, armour, sword, axe, bow or wand 25% of the energy it cost to level the item to its current level, plus all the unspent energy stored on it
Shard Satchel or Contraband Satchel 500,000 Ancient Energy
Clue Scroll Clue Reroll Fragments, by the scroll's rarity

Clue Reroll Fragments per scroll:

Simple Uncommon Elite Ultimate Legendary Godly Divine Exceptional
1 1 2 3 4 5 7 9

How to use it

  1. Click an item in your inventory to drop it into the bench. The bench holds 28 stacks.
  2. Each item shows the energy it will return. Click an item in the bench to take it back.
  3. Click confirm. The items are destroyed and the energy goes onto your Ancient Energy stack.

Tinkering is final. A satchel pays the same 500,000 whatever is inside it, so empty it first with /unsatchel.

What can't be tinkered

  • Anything that is not a pickaxe, gear piece, satchel or clue scroll. Jewels, trims, orbs and other loot go to the Salvage Bench.
  • A pickaxe or gear piece at level 0 with no stored energy. It has nothing to refund.
  • One-time gift items.
  • Rented pickaxes.

Good to know

  • The bench only works in a safe zone.
  • If the server restarts while the bench is open, your items are handed back.
  • Tinker or salvage? The Tinkerer takes pickaxes and gear. The Salvage Bench takes loot. An empty satchel is the one thing both take: 500,000 Ancient Energy here, money at the bench.
Last updated 3d ago