The Tinkerer (/tinker)
The Tinkerer breaks down pickaxes and gear you no longer use and gives part of their Ancient Energy back. Open the bench with /tinker (or /tinkerer) in a safe zone, or click the Tinkerer at the spawn market (/shop). This is what to do with an old pickaxe or an outgrown armour set.
What you get back
| Item | You get |
|---|---|
| Pickaxe, armour, sword, axe, bow or wand | 25% of the energy it cost to level the item to its current level, plus all the unspent energy stored on it |
| Shard Satchel or Contraband Satchel | 500,000 Ancient Energy |
| Clue Scroll | Clue Reroll Fragments, by the scroll's rarity |
Clue Reroll Fragments per scroll:
| Simple | Uncommon | Elite | Ultimate | Legendary | Godly | Divine | Exceptional |
|---|---|---|---|---|---|---|---|
| 1 | 1 | 2 | 3 | 4 | 5 | 7 | 9 |
How to use it
- Click an item in your inventory to drop it into the bench. The bench holds 28 stacks.
- Each item shows the energy it will return. Click an item in the bench to take it back.
- Click confirm. The items are destroyed and the energy goes onto your Ancient Energy stack.
Tinkering is final. A satchel pays the same 500,000 whatever is inside it, so empty it first with /unsatchel.
What can't be tinkered
- Anything that is not a pickaxe, gear piece, satchel or clue scroll. Jewels, trims, orbs and other loot go to the Salvage Bench.
- A pickaxe or gear piece at level 0 with no stored energy. It has nothing to refund.
- One-time gift items.
- Rented pickaxes.
Good to know
- The bench only works in a safe zone.
- If the server restarts while the bench is open, your items are handed back.
- Tinker or salvage? The Tinkerer takes pickaxes and gear. The Salvage Bench takes loot. An empty satchel is the one thing both take: 500,000 Ancient Energy here, money at the bench.
Last updated 3d ago